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Recommended for aggressive spy players.*: A unique knife variant that allows the spy to make a quick getaway after a backstab - essentially allowing you to stay invisible as long as you have targets.The reduced health can be a very big downside, so be prepared to die often if you're found out.As if we needed any more reasons to toss the stock bonesaw into the trash.Still, I think it's a fairly useless ability, so just stick to any of the other saws instead.

Even if you don't, you'll find the "turn ammo into health" bonus very helpful, especially if you go full demo-knight.'Nuff said.*: A shotgun that gives you two extra shots in exchange for a negligible loss in damage.You might spend more time reloading the whole thing, but you'll also spend more time firing it because of the extra shots and the reduced damage.Unless you're sure you can make all your shots count, I think sticking to the stock RPG would be a better option - that extra speed isn't going to make a difference if you don't have any rockets to shoot.Because you only have three rockets loaded, you'll often find yourself reloading more in the middle of a battle.

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